The share of customers who leave in a given period — the leak in the bucket that quietly decides how much every customer you win is really worth.
Churn rate measures how fast you're losing customers. Every period, some subscribers cancel, and churn expresses that loss as a percentage of where you started. It matters enormously because growth is a tug-of-war: new customers pull MRR up, churned customers drag it down. A business adding 6% in new customers but churning 5% is barely moving, while one churning 1% keeps almost everything it wins. Churn also sets a hard ceiling on lifetime value — if customers stay an average of 20 months, no amount of clever pricing changes the fact that you only get 20 months to earn from each one.
This is logo churn — it counts accounts, not euros; track revenue churn alongside it to capture downgrades and the weight of larger accounts.
Say you began the month with 400 customers and, by the end of it, 12 had cancelled. Divide the losses by the starting count.
So you're losing 3% of your customer base every month. Compounded over a year that's roughly a third of your customers gone — which is exactly why even a "small-sounding" monthly churn quietly caps how big the business can get.
Acceptable churn depends heavily on who you sell to — SMB customers naturally churn more than locked-in enterprise accounts:
| Monthly customer churn | Verdict | Typical context |
|---|---|---|
| < 1% | Excellent | Enterprise, sticky contracts |
| 3–5% | Normal for SMB | Self-serve, smaller accounts |
| > 5% | Too high | Caps LTV and starves growth |
The headline rule: high churn caps LTV no matter how well you acquire. Enterprise SaaS often targets under 5–7% annually, while a self-serve product living at 5% monthly has to keep winning fast just to stand still.
Net revenue retention · Revenue churn · Customer lifetime value (LTV) · Quick ratio
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